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			180 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
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											3 years ago
										 
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								/*M///////////////////////////////////////////////////////////////////////////////////////
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								//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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								//
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								//                          License Agreement
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								//                For Open Source Computer Vision Library
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								//
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								// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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								// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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								// Copyright (C) 2013, OpenCV Foundation, all rights reserved.
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								// Copyright (C) 2014, Itseez Inc., all rights reserved.
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								//   * Redistribution's in binary form must reproduce the above copyright notice,
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								//     this list of conditions and the following disclaimer in the documentation
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								//     derived from this software without specific prior written permission.
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								// the use of this software, even if advised of the possibility of such damage.
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								//
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								//M*/
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								#ifndef OPENCV_CORE_SATURATE_HPP
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								#define OPENCV_CORE_SATURATE_HPP
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								#include "opencv2/core/cvdef.h"
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								#include "opencv2/core/fast_math.hpp"
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								namespace cv
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								{
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								//! @addtogroup core_utils
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								//! @{
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								/////////////// saturate_cast (used in image & signal processing) ///////////////////
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								/** @brief Template function for accurate conversion from one primitive type to another.
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								 The function saturate_cast resembles the standard C++ cast operations, such as static_cast\<T\>()
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								 and others. It perform an efficient and accurate conversion from one primitive type to another
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								 (see the introduction chapter). saturate in the name means that when the input value v is out of the
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								 range of the target type, the result is not formed just by taking low bits of the input, but instead
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								 the value is clipped. For example:
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								 @code
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								 uchar a = saturate_cast<uchar>(-100); // a = 0 (UCHAR_MIN)
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								 short b = saturate_cast<short>(33333.33333); // b = 32767 (SHRT_MAX)
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								 @endcode
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								 Such clipping is done when the target type is unsigned char , signed char , unsigned short or
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								 signed short . For 32-bit integers, no clipping is done.
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								 When the parameter is a floating-point value and the target type is an integer (8-, 16- or 32-bit),
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								 the floating-point value is first rounded to the nearest integer and then clipped if needed (when
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								 the target type is 8- or 16-bit).
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								 @param v Function parameter.
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								 @sa add, subtract, multiply, divide, Mat::convertTo
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								 */
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								template<typename _Tp> static inline _Tp saturate_cast(uchar v)    { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(schar v)    { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(ushort v)   { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(short v)    { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(unsigned v) { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(int v)      { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(float v)    { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(double v)   { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(int64 v)    { return _Tp(v); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(uint64 v)   { return _Tp(v); }
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								template<> inline uchar saturate_cast<uchar>(schar v)        { return (uchar)std::max((int)v, 0); }
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								template<> inline uchar saturate_cast<uchar>(ushort v)       { return (uchar)std::min((unsigned)v, (unsigned)UCHAR_MAX); }
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								template<> inline uchar saturate_cast<uchar>(int v)          { return (uchar)((unsigned)v <= UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
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								template<> inline uchar saturate_cast<uchar>(short v)        { return saturate_cast<uchar>((int)v); }
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								template<> inline uchar saturate_cast<uchar>(unsigned v)     { return (uchar)std::min(v, (unsigned)UCHAR_MAX); }
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								template<> inline uchar saturate_cast<uchar>(float v)        { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
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								template<> inline uchar saturate_cast<uchar>(double v)       { int iv = cvRound(v); return saturate_cast<uchar>(iv); }
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								template<> inline uchar saturate_cast<uchar>(int64 v)        { return (uchar)((uint64)v <= (uint64)UCHAR_MAX ? v : v > 0 ? UCHAR_MAX : 0); }
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								template<> inline uchar saturate_cast<uchar>(uint64 v)       { return (uchar)std::min(v, (uint64)UCHAR_MAX); }
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								template<> inline schar saturate_cast<schar>(uchar v)        { return (schar)std::min((int)v, SCHAR_MAX); }
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								template<> inline schar saturate_cast<schar>(ushort v)       { return (schar)std::min((unsigned)v, (unsigned)SCHAR_MAX); }
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								template<> inline schar saturate_cast<schar>(int v)          { return (schar)((unsigned)(v-SCHAR_MIN) <= (unsigned)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
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								template<> inline schar saturate_cast<schar>(short v)        { return saturate_cast<schar>((int)v); }
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								template<> inline schar saturate_cast<schar>(unsigned v)     { return (schar)std::min(v, (unsigned)SCHAR_MAX); }
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								template<> inline schar saturate_cast<schar>(float v)        { int iv = cvRound(v); return saturate_cast<schar>(iv); }
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								template<> inline schar saturate_cast<schar>(double v)       { int iv = cvRound(v); return saturate_cast<schar>(iv); }
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								template<> inline schar saturate_cast<schar>(int64 v)        { return (schar)((uint64)((int64)v-SCHAR_MIN) <= (uint64)UCHAR_MAX ? v : v > 0 ? SCHAR_MAX : SCHAR_MIN); }
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								template<> inline schar saturate_cast<schar>(uint64 v)       { return (schar)std::min(v, (uint64)SCHAR_MAX); }
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								template<> inline ushort saturate_cast<ushort>(schar v)      { return (ushort)std::max((int)v, 0); }
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								template<> inline ushort saturate_cast<ushort>(short v)      { return (ushort)std::max((int)v, 0); }
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								template<> inline ushort saturate_cast<ushort>(int v)        { return (ushort)((unsigned)v <= (unsigned)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
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								template<> inline ushort saturate_cast<ushort>(unsigned v)   { return (ushort)std::min(v, (unsigned)USHRT_MAX); }
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								template<> inline ushort saturate_cast<ushort>(float v)      { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
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								template<> inline ushort saturate_cast<ushort>(double v)     { int iv = cvRound(v); return saturate_cast<ushort>(iv); }
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								template<> inline ushort saturate_cast<ushort>(int64 v)      { return (ushort)((uint64)v <= (uint64)USHRT_MAX ? v : v > 0 ? USHRT_MAX : 0); }
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								template<> inline ushort saturate_cast<ushort>(uint64 v)     { return (ushort)std::min(v, (uint64)USHRT_MAX); }
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								template<> inline short saturate_cast<short>(ushort v)       { return (short)std::min((int)v, SHRT_MAX); }
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								template<> inline short saturate_cast<short>(int v)          { return (short)((unsigned)(v - SHRT_MIN) <= (unsigned)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
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								template<> inline short saturate_cast<short>(unsigned v)     { return (short)std::min(v, (unsigned)SHRT_MAX); }
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								template<> inline short saturate_cast<short>(float v)        { int iv = cvRound(v); return saturate_cast<short>(iv); }
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								template<> inline short saturate_cast<short>(double v)       { int iv = cvRound(v); return saturate_cast<short>(iv); }
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								template<> inline short saturate_cast<short>(int64 v)        { return (short)((uint64)((int64)v - SHRT_MIN) <= (uint64)USHRT_MAX ? v : v > 0 ? SHRT_MAX : SHRT_MIN); }
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								template<> inline short saturate_cast<short>(uint64 v)       { return (short)std::min(v, (uint64)SHRT_MAX); }
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								template<> inline int saturate_cast<int>(unsigned v)         { return (int)std::min(v, (unsigned)INT_MAX); }
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								template<> inline int saturate_cast<int>(int64 v)            { return (int)((uint64)(v - INT_MIN) <= (uint64)UINT_MAX ? v : v > 0 ? INT_MAX : INT_MIN); }
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								template<> inline int saturate_cast<int>(uint64 v)           { return (int)std::min(v, (uint64)INT_MAX); }
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								template<> inline int saturate_cast<int>(float v)            { return cvRound(v); }
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								template<> inline int saturate_cast<int>(double v)           { return cvRound(v); }
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								template<> inline unsigned saturate_cast<unsigned>(schar v)  { return (unsigned)std::max(v, (schar)0); }
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								template<> inline unsigned saturate_cast<unsigned>(short v)  { return (unsigned)std::max(v, (short)0); }
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								template<> inline unsigned saturate_cast<unsigned>(int v)    { return (unsigned)std::max(v, (int)0); }
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								template<> inline unsigned saturate_cast<unsigned>(int64 v)  { return (unsigned)((uint64)v <= (uint64)UINT_MAX ? v : v > 0 ? UINT_MAX : 0); }
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								template<> inline unsigned saturate_cast<unsigned>(uint64 v) { return (unsigned)std::min(v, (uint64)UINT_MAX); }
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								// we intentionally do not clip negative numbers, to make -1 become 0xffffffff etc.
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								template<> inline unsigned saturate_cast<unsigned>(float v)  { return static_cast<unsigned>(cvRound(v)); }
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								template<> inline unsigned saturate_cast<unsigned>(double v) { return static_cast<unsigned>(cvRound(v)); }
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								template<> inline uint64 saturate_cast<uint64>(schar v)      { return (uint64)std::max(v, (schar)0); }
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								template<> inline uint64 saturate_cast<uint64>(short v)      { return (uint64)std::max(v, (short)0); }
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								template<> inline uint64 saturate_cast<uint64>(int v)        { return (uint64)std::max(v, (int)0); }
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								template<> inline uint64 saturate_cast<uint64>(int64 v)      { return (uint64)std::max(v, (int64)0); }
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								template<> inline int64 saturate_cast<int64>(uint64 v)       { return (int64)std::min(v, (uint64)LLONG_MAX); }
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								/** @overload */
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								template<typename _Tp> static inline _Tp saturate_cast(float16_t v) { return saturate_cast<_Tp>((float)v); }
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								// in theory, we could use a LUT for 8u/8s->16f conversion,
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								// but with hardware support for FP32->FP16 conversion the current approach is preferable
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								template<> inline float16_t saturate_cast<float16_t>(uchar v)   { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(schar v)   { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(ushort v)  { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(short v)   { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(unsigned v){ return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(int v)     { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(uint64 v)  { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(int64 v)   { return float16_t((float)v); }
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								template<> inline float16_t saturate_cast<float16_t>(float v)   { return float16_t(v); }
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								template<> inline float16_t saturate_cast<float16_t>(double v)  { return float16_t((float)v); }
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								//! @}
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								} // cv
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								#endif // OPENCV_CORE_SATURATE_HPP
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