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			197 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
			
		
		
	
	
			197 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			C++
		
	
/***********************************************************************
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 * Software License Agreement (BSD License)
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 *
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 * Copyright 2008-2009  Marius Muja (mariusm@cs.ubc.ca). All rights reserved.
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 * Copyright 2008-2009  David G. Lowe (lowe@cs.ubc.ca). All rights reserved.
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 *
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 * THE BSD LICENSE
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 *************************************************************************/
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#ifndef OPENCV_FLANN_ALLOCATOR_H_
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#define OPENCV_FLANN_ALLOCATOR_H_
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//! @cond IGNORED
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#include <stdlib.h>
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#include <stdio.h>
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namespace cvflann
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{
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/**
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 * Allocates (using C's malloc) a generic type T.
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 *
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 * Params:
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 *     count = number of instances to allocate.
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 * Returns: pointer (of type T*) to memory buffer
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 */
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template <typename T>
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T* allocate(size_t count = 1)
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{
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    T* mem = (T*) ::malloc(sizeof(T)*count);
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    return mem;
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}
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/**
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 * Pooled storage allocator
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 *
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 * The following routines allow for the efficient allocation of storage in
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 * small chunks from a specified pool.  Rather than allowing each structure
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 * to be freed individually, an entire pool of storage is freed at once.
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 * This method has two advantages over just using malloc() and free().  First,
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 * it is far more efficient for allocating small objects, as there is
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 * no overhead for remembering all the information needed to free each
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 * object or consolidating fragmented memory.  Second, the decision about
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 * how long to keep an object is made at the time of allocation, and there
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 * is no need to track down all the objects to free them.
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 *
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 */
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const size_t     WORDSIZE=16;
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const  size_t     BLOCKSIZE=8192;
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class PooledAllocator
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{
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    /* We maintain memory alignment to word boundaries by requiring that all
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        allocations be in multiples of the machine wordsize.  */
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    /* Size of machine word in bytes.  Must be power of 2. */
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    /* Minimum number of bytes requested at a time from	the system.  Must be multiple of WORDSIZE. */
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    int     remaining;  /* Number of bytes left in current block of storage. */
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    void*   base;     /* Pointer to base of current block of storage. */
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    void*   loc;      /* Current location in block to next allocate memory. */
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    int     blocksize;
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public:
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    int     usedMemory;
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    int     wastedMemory;
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    /**
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        Default constructor. Initializes a new pool.
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     */
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    PooledAllocator(int blockSize = BLOCKSIZE)
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    {
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        blocksize = blockSize;
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        remaining = 0;
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        base = NULL;
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        loc = NULL;
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        usedMemory = 0;
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        wastedMemory = 0;
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    }
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    /**
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     * Destructor. Frees all the memory allocated in this pool.
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     */
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    ~PooledAllocator()
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    {
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        void* prev;
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        while (base != NULL) {
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            prev = *((void**) base); /* Get pointer to prev block. */
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            ::free(base);
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            base = prev;
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        }
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    }
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    /**
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     * Returns a pointer to a piece of new memory of the given size in bytes
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     * allocated from the pool.
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     */
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    void* allocateMemory(int size)
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    {
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        int blockSize;
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        /* Round size up to a multiple of wordsize.  The following expression
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            only works for WORDSIZE that is a power of 2, by masking last bits of
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            incremented size to zero.
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         */
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        size = (size + (WORDSIZE - 1)) & ~(WORDSIZE - 1);
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        /* Check whether a new block must be allocated.  Note that the first word
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            of a block is reserved for a pointer to the previous block.
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         */
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        if (size > remaining) {
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            wastedMemory += remaining;
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            /* Allocate new storage. */
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            blockSize = (size + sizeof(void*) + (WORDSIZE-1) > BLOCKSIZE) ?
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                        size + sizeof(void*) + (WORDSIZE-1) : BLOCKSIZE;
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            // use the standard C malloc to allocate memory
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            void* m = ::malloc(blockSize);
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            if (!m) {
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                fprintf(stderr,"Failed to allocate memory.\n");
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                return NULL;
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            }
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            /* Fill first word of new block with pointer to previous block. */
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            ((void**) m)[0] = base;
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            base = m;
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            int shift = 0;
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            //int shift = (WORDSIZE - ( (((size_t)m) + sizeof(void*)) & (WORDSIZE-1))) & (WORDSIZE-1);
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            remaining = blockSize - sizeof(void*) - shift;
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            loc = ((char*)m + sizeof(void*) + shift);
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        }
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        void* rloc = loc;
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        loc = (char*)loc + size;
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        remaining -= size;
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        usedMemory += size;
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        return rloc;
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    }
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    /**
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     * Allocates (using this pool) a generic type T.
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     *
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     * Params:
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     *     count = number of instances to allocate.
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     * Returns: pointer (of type T*) to memory buffer
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     */
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    template <typename T>
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    T* allocate(size_t count = 1)
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    {
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        T* mem = (T*) this->allocateMemory((int)(sizeof(T)*count));
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        return mem;
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    }
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private:
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    PooledAllocator(const PooledAllocator &); // copy disabled
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    PooledAllocator& operator=(const PooledAllocator &); // assign disabled
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};
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}
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//! @endcond
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#endif //OPENCV_FLANN_ALLOCATOR_H_
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