You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
		
		
		
		
		
			
		
			
				
	
	
		
			185 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
			
		
		
	
	
			185 lines
		
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
/*M///////////////////////////////////////////////////////////////////////////////////////
 | 
						|
//
 | 
						|
//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
 | 
						|
//
 | 
						|
//  By downloading, copying, installing or using the software you agree to this license.
 | 
						|
//  If you do not agree to this license, do not download, install,
 | 
						|
//  copy or use the software.
 | 
						|
//
 | 
						|
//
 | 
						|
//                          License Agreement
 | 
						|
//                For Open Source Computer Vision Library
 | 
						|
//
 | 
						|
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
 | 
						|
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
 | 
						|
// Third party copyrights are property of their respective owners.
 | 
						|
//
 | 
						|
// Redistribution and use in source and binary forms, with or without modification,
 | 
						|
// are permitted provided that the following conditions are met:
 | 
						|
//
 | 
						|
//   * Redistribution's of source code must retain the above copyright notice,
 | 
						|
//     this list of conditions and the following disclaimer.
 | 
						|
//
 | 
						|
//   * Redistribution's in binary form must reproduce the above copyright notice,
 | 
						|
//     this list of conditions and the following disclaimer in the documentation
 | 
						|
//     and/or other materials provided with the distribution.
 | 
						|
//
 | 
						|
//   * The name of the copyright holders may not be used to endorse or promote products
 | 
						|
//     derived from this software without specific prior written permission.
 | 
						|
//
 | 
						|
// This software is provided by the copyright holders and contributors "as is" and
 | 
						|
// any express or implied warranties, including, but not limited to, the implied
 | 
						|
// warranties of merchantability and fitness for a particular purpose are disclaimed.
 | 
						|
// In no event shall the Intel Corporation or contributors be liable for any direct,
 | 
						|
// indirect, incidental, special, exemplary, or consequential damages
 | 
						|
// (including, but not limited to, procurement of substitute goods or services;
 | 
						|
// loss of use, data, or profits; or business interruption) however caused
 | 
						|
// and on any theory of liability, whether in contract, strict liability,
 | 
						|
// or tort (including negligence or otherwise) arising in any way out of
 | 
						|
// the use of this software, even if advised of the possibility of such damage.
 | 
						|
//
 | 
						|
//M*/
 | 
						|
 | 
						|
#ifndef OPENCV_STITCHING_BLENDERS_HPP
 | 
						|
#define OPENCV_STITCHING_BLENDERS_HPP
 | 
						|
 | 
						|
#if defined(NO)
 | 
						|
#  warning Detected Apple 'NO' macro definition, it can cause build conflicts. Please, include this header before any Apple headers.
 | 
						|
#endif
 | 
						|
 | 
						|
#include "opencv2/core.hpp"
 | 
						|
#include "opencv2/core/cuda.hpp"
 | 
						|
 | 
						|
namespace cv {
 | 
						|
namespace detail {
 | 
						|
 | 
						|
//! @addtogroup stitching_blend
 | 
						|
//! @{
 | 
						|
 | 
						|
/** @brief Base class for all blenders.
 | 
						|
 | 
						|
Simple blender which puts one image over another
 | 
						|
*/
 | 
						|
class CV_EXPORTS_W Blender
 | 
						|
{
 | 
						|
public:
 | 
						|
    virtual ~Blender() {}
 | 
						|
 | 
						|
    enum { NO, FEATHER, MULTI_BAND };
 | 
						|
    CV_WRAP static Ptr<Blender> createDefault(int type, bool try_gpu = false);
 | 
						|
 | 
						|
    /** @brief Prepares the blender for blending.
 | 
						|
 | 
						|
    @param corners Source images top-left corners
 | 
						|
    @param sizes Source image sizes
 | 
						|
     */
 | 
						|
    CV_WRAP virtual void prepare(const std::vector<Point> &corners, const std::vector<Size> &sizes);
 | 
						|
    /** @overload */
 | 
						|
    CV_WRAP virtual void prepare(Rect dst_roi);
 | 
						|
    /** @brief Processes the image.
 | 
						|
 | 
						|
    @param img Source image
 | 
						|
    @param mask Source image mask
 | 
						|
    @param tl Source image top-left corners
 | 
						|
     */
 | 
						|
    CV_WRAP virtual void feed(InputArray img, InputArray mask, Point tl);
 | 
						|
    /** @brief Blends and returns the final pano.
 | 
						|
 | 
						|
    @param dst Final pano
 | 
						|
    @param dst_mask Final pano mask
 | 
						|
     */
 | 
						|
    CV_WRAP virtual void blend(CV_IN_OUT InputOutputArray dst,CV_IN_OUT  InputOutputArray dst_mask);
 | 
						|
 | 
						|
protected:
 | 
						|
    UMat dst_, dst_mask_;
 | 
						|
    Rect dst_roi_;
 | 
						|
};
 | 
						|
 | 
						|
/** @brief Simple blender which mixes images at its borders.
 | 
						|
 */
 | 
						|
class CV_EXPORTS_W FeatherBlender : public Blender
 | 
						|
{
 | 
						|
public:
 | 
						|
    CV_WRAP FeatherBlender(float sharpness = 0.02f);
 | 
						|
 | 
						|
    CV_WRAP float sharpness() const { return sharpness_; }
 | 
						|
    CV_WRAP void setSharpness(float val) { sharpness_ = val; }
 | 
						|
 | 
						|
    CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE;
 | 
						|
    CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE;
 | 
						|
    CV_WRAP void blend(InputOutputArray dst, InputOutputArray dst_mask) CV_OVERRIDE;
 | 
						|
 | 
						|
    //! Creates weight maps for fixed set of source images by their masks and top-left corners.
 | 
						|
    //! Final image can be obtained by simple weighting of the source images.
 | 
						|
    CV_WRAP Rect createWeightMaps(const std::vector<UMat> &masks, const std::vector<Point> &corners,
 | 
						|
        CV_IN_OUT std::vector<UMat> &weight_maps);
 | 
						|
 | 
						|
private:
 | 
						|
    float sharpness_;
 | 
						|
    UMat weight_map_;
 | 
						|
    UMat dst_weight_map_;
 | 
						|
};
 | 
						|
 | 
						|
inline FeatherBlender::FeatherBlender(float _sharpness) { setSharpness(_sharpness); }
 | 
						|
 | 
						|
/** @brief Blender which uses multi-band blending algorithm (see @cite BA83).
 | 
						|
 */
 | 
						|
class CV_EXPORTS_W MultiBandBlender : public Blender
 | 
						|
{
 | 
						|
public:
 | 
						|
    CV_WRAP MultiBandBlender(int try_gpu = false, int num_bands = 5, int weight_type = CV_32F);
 | 
						|
 | 
						|
    CV_WRAP int numBands() const { return actual_num_bands_; }
 | 
						|
    CV_WRAP void setNumBands(int val) { actual_num_bands_ = val; }
 | 
						|
 | 
						|
    CV_WRAP void prepare(Rect dst_roi) CV_OVERRIDE;
 | 
						|
    CV_WRAP void feed(InputArray img, InputArray mask, Point tl) CV_OVERRIDE;
 | 
						|
    CV_WRAP void blend(CV_IN_OUT InputOutputArray dst, CV_IN_OUT InputOutputArray dst_mask) CV_OVERRIDE;
 | 
						|
 | 
						|
private:
 | 
						|
    int actual_num_bands_, num_bands_;
 | 
						|
    std::vector<UMat> dst_pyr_laplace_;
 | 
						|
    std::vector<UMat> dst_band_weights_;
 | 
						|
    Rect dst_roi_final_;
 | 
						|
    bool can_use_gpu_;
 | 
						|
    int weight_type_; //CV_32F or CV_16S
 | 
						|
#if defined(HAVE_OPENCV_CUDAARITHM) && defined(HAVE_OPENCV_CUDAWARPING)
 | 
						|
    std::vector<cuda::GpuMat> gpu_dst_pyr_laplace_;
 | 
						|
    std::vector<cuda::GpuMat> gpu_dst_band_weights_;
 | 
						|
    std::vector<Point> gpu_tl_points_;
 | 
						|
    std::vector<cuda::GpuMat> gpu_imgs_with_border_;
 | 
						|
    std::vector<std::vector<cuda::GpuMat> > gpu_weight_pyr_gauss_vec_;
 | 
						|
    std::vector<std::vector<cuda::GpuMat> > gpu_src_pyr_laplace_vec_;
 | 
						|
    std::vector<std::vector<cuda::GpuMat> > gpu_ups_;
 | 
						|
    cuda::GpuMat gpu_dst_mask_;
 | 
						|
    cuda::GpuMat gpu_mask_;
 | 
						|
    cuda::GpuMat gpu_img_;
 | 
						|
    cuda::GpuMat gpu_weight_map_;
 | 
						|
    cuda::GpuMat gpu_add_mask_;
 | 
						|
    int gpu_feed_idx_;
 | 
						|
    bool gpu_initialized_;
 | 
						|
#endif
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
//////////////////////////////////////////////////////////////////////////////
 | 
						|
// Auxiliary functions
 | 
						|
 | 
						|
void CV_EXPORTS_W normalizeUsingWeightMap(InputArray weight, CV_IN_OUT InputOutputArray src);
 | 
						|
 | 
						|
void CV_EXPORTS_W createWeightMap(InputArray mask, float sharpness, CV_IN_OUT InputOutputArray weight);
 | 
						|
 | 
						|
void CV_EXPORTS_W createLaplacePyr(InputArray img, int num_levels, CV_IN_OUT std::vector<UMat>& pyr);
 | 
						|
void CV_EXPORTS_W createLaplacePyrGpu(InputArray img, int num_levels, CV_IN_OUT std::vector<UMat>& pyr);
 | 
						|
 | 
						|
// Restores source image
 | 
						|
void CV_EXPORTS_W restoreImageFromLaplacePyr(CV_IN_OUT std::vector<UMat>& pyr);
 | 
						|
void CV_EXPORTS_W restoreImageFromLaplacePyrGpu(CV_IN_OUT std::vector<UMat>& pyr);
 | 
						|
 | 
						|
//! @}
 | 
						|
 | 
						|
} // namespace detail
 | 
						|
} // namespace cv
 | 
						|
 | 
						|
#endif // OPENCV_STITCHING_BLENDERS_HPP
 |